A Passive is similar to a Trait, in that it gives passive bonuses to a character. The main difference is that a Passive cannot be leveled up, does not have a rank, and cannot be bought through Trait Points (TP), usually being unlocked through specific means. Passives are also not necessarily permanent.

Dark Energy

Dark Energy

A Demon’s racial passive. Increases Durability and Resistance by 10%, and reduces power loss from low energy by 30%.

Divine Energy

Divine Energy

A Kaio’s racial passive. Increases Offense and Defense by 10%.

Willpower

Willpower

An Oni’s racial passive. Increases Regeneration by 3% for every 1% of Health missing.

Analysis

Analysis

A Tuffle’s racial passive. Provides a 25% chance on melee attacks to deal 150% of a character’s max damage roll.

Demonoid Physiology

Demonoid Physiology

A Makyo’s racial passive. Adjusts Expand to 12.5% Strength and Durability, 10% Resistance, and -3% Speed, Offense, and Defense per level.

Movement Fluidity

Movement Fluidity

Completely nullifies the effects of being slowed.

Ki Burn

Ki Burn

25% of Ki damage dealt is dealt again over 5 seconds.

Berserk

Berserk

Increases Battle Power by 2% for every 1% of Health missing.

Counterpart

Counterpart

Allows Namekian Fusion. All trait ranks are synced between the linked counterpart.

Power Core

Power Core

An Android’s racial passive. Wounds and Fatigue are always considered to be 100% when calculating power.