A Passive is similar to a Trait, in that it gives passive bonuses to a character. The main difference is that a Passive cannot be leveled up, does not have a rank, and cannot be bought through Trait Points (TP), usually being unlocked through specific means. Passives are also not necessarily permanent.

Dark Energy

Dark Energy

A Demon’s racial passive. Increases Durability and Resistance by 20%, and reduces power loss from low energy by 30%.

Divine Energy

Divine Energy

A Kaio’s racial passive. Increases Offense and Defense by 20%.

Willpower

Willpower

An Oni’s racial passive. Increases Regeneration by 3% for every 1% of Health missing.

Analysis

Analysis

A Tuffle’s racial passive. Provides a 25% chance on melee attacks to deal 150% of a character’s max damage roll.

Demonoid Physiology

Demonoid Physiology

A Makyo’s racial passive. Adjusts Expand to 12.5% Strength and Durability, 10% Resistance, and -3% Speed, Offense, and Defense per level.

Movement Fluidity

Movement Fluidity

Completely nullifies the effects of being slowed.

Ki Burn

Ki Burn

25% of Ki damage dealt is dealt again over 5 seconds.

Berserk

Berserk

Increases Battle Power by 2% for every 1% of Health missing.

Counterpart

Counterpart

Allows Namekian Fusion. All trait ranks are synced between the linked counterpart.