A Passive is similar to a Trait, in that it gives passive bonuses to a character. The main difference is that a Passive cannot be leveled up, does not have a rank, and cannot be bought through Trait Points (TP), usually being unlocked through specific means. Passives are also not necessarily permanent.
Dark Energy
Dark Energy
A Demon’s racial passive. Increases Durability and Resistance by 20%, and reduces power loss from low energy by 30%.
Divine Energy
Divine Energy
A Kaio’s racial passive. Increases Offense and Defense by 20%.
Willpower
Willpower
An Oni’s racial passive. Increases Regeneration by 3% for every 1% of Health missing.
Analysis
Analysis
A Tuffle’s racial passive. Provides a 25% chance on melee attacks to deal 150% of a character’s max damage roll.
Demonoid Physiology
Demonoid Physiology
A Makyo’s racial passive. Adjusts Expand to 12.5% Strength and Durability, 10% Resistance, and -3% Speed, Offense, and Defense per level.
Movement Fluidity
Movement Fluidity
Completely nullifies the effects of being slowed.
Ki Burn
Ki Burn
25% of Ki damage dealt is dealt again over 5 seconds.
Berserk
Berserk
Increases Battle Power by 2% for every 1% of Health missing.
Counterpart
Counterpart
Allows Namekian Fusion. All trait ranks are synced between the linked counterpart.